Sunday, May 13, 2012

Boss Sculpting!

So I've been up to a few things lately and not really updating as frequently as I should have been. My latest project has to do with that satyr concept art that I did earlier.

Sculpted her in 3d! :O
Progress shots:
Earlier at the top, later at the bottom

Then I retopo'd her with 3D Coat, textured and rigged her.

I really want to go back and try getting good cloth simulation on that loincloth thing.

Monday, January 23, 2012

2d Environment

Making an environment based on the Shadow of the Colossus game. It's kind of like what would happen if someone came exploring the forbidden land after Wander.

Some 2D stuff, finally

My goal was to make a boss character. Someone who looks somewhat intimidating. Not sure how successful I was with that, but hey, I had fun designing a deadly woods satyr

Tuesday, January 3, 2012

Zbrush Practice

I decided to see how fast I can sculpt a face.
My mom turned out to be a willing candidate. And so it began.

All in all, this took about 12 or so hours put together (2.5 days with lots of breaks)

This was the progression
The first head is about an hour in
Time between the screenshots varies, but it's between an hour and 3 or so hours