Friday, December 16, 2011

Realistic Environment

With this assignment, we were tasked with creating a realistic environment inspired by an existing game.
I worked with Miranda Thomas on this one.
We decided to make a courtyard in a cathedral in the style of Assassin's Creed 2. I worked on the outside and my partner worked on the chapter house, which can only really kind of be seen in the second to last picture


  1. Sweet! You guys did a fantastic job. It looks really, really nice. Totally like something out of Assassin's Creed.